DRAUGR- Technical Showcase
🎮 Third-Person Movement — Full analog movement with walking, running. Supports slope and edge detection.
🎥 Camera Control — Smooth third-person follow with customizable shoulder offset, damping, and lock-on support.
🕺 Animation Blending — Clean blend trees for locomotion.
🦴 Inverse Kinematics — Custom IK layer for feet.
🛠️ Modular Input System — Custom input handler (Unity Input System) with event-based input dispatching and context-aware mapping.
Published | 9 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | drollShark |
Made with | Unity |
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